This skill allows the enemy to increase its own attack or its own defense. Conversely, the enemy's skill may lower your team's attack.
This skill increases the appearance rate of certain colors for a number of turns.
This skill changes the color of beads to another color.
This skill blocks one of your attempts to swap colors on the board. Seals may stack such that if an enemy seals for a second time without you triggering the first seal (with a color swap attempt), two attempts will subsequently be blocked.
Damage before start of stageEdit
This skill allows the enemies to deal you damage before the start of your turn on the stage.
Damage over timeEdit
This skill allows enemies to deal you damage at the end of every turn, regardless of whether the enemies attack.
Decrease fever gaugeEdit
This skill allows enemies to decrease the current fever gauge level such that more beads are required before fever mode can be triggered.
Decrease skill gaugeEdit
This skill allows enemies to decrease the current skill gauge level of your princes such that more beads are required before skill activation is possible.
This skill erases beads by row, column, or color. Sometimes the skill may also include erasing heart pieces, bombs, or the gem on the boss stage, if they fall within the erase zone. This skill may be paired with color rate-up.
This skill recovers the enemy's HP.
This skill erases heart pieces.
This skill paralyses your princes such that they cannot attack and their skills cannot be used until the paralysis wears off. Their skill gauge will continue to be filled as per normal.
This skill applies poison to beads (marked at their bottom right) such that when these beads are erased by swiping, you will receive damage at the end of your turn. Poison from pieces erased by skills will not take effect. The damage to be dealt is shown on your HP gauge in red numbers and can be offset by heart pieces.
This skill seals your princes such that their skills cannot be used and their skill gauges cannot be refilled. However, they may continue to attack.
This skill reduces the time given for the player to swipe pieces.